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Riot Games

Principal 3D Character Artist - Unpublished R&D Product

Location
Los Angeles, USA (United States)
Workplace
Not stated
Level
Staff / Lead / Principal
Team
Riot Discovery Studio
Posted
2026-09-09 (2mo ago)
Source
Riot Games's career page (Greenhouse)
Last checked
2026-11-10 (1h ago)

About the role

As a Principal 3D Character Artist at Riot, you will bring characters to life by crafting and texturing high fidelity models. You will help build some of the most iconic characters and cosmetics in the world of gaming. Your sculpting and texturing skills, artistic eye, and understanding of anatomy, form, and color will make you one of our key style advocates for the game you’re working on. Working within both technical and design constraints, you will use your knowledge of proportions, anatomy and readability to ensure models are optimized in game.…

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