Principal Software Engineer - League of Legends , UI Tooling
- Location
- Los Angeles, USA (United States)
- Workplace
- Not stated
- Level
- Staff / Lead / Principal
- Team
- League Studio
- Posted
- 2026-09-22 (1mo ago)
- Source
- Riot Games's career page (Greenhouse)
- Last checked
- 2026-11-10 (1h ago)
About the role
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you'll work with both new and current technology, creating creative solutions to overcome high-volume obstacles and to bring player value. As a Principal Software Engineer on the UI Tooling team , you will develop against the foundations of the UI frameworks and authoring tools used to build experiences for League of Legends.…
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